Class Overview
Choose one of four Nexus vocations. Each has a distinct resource, stat curve, and spell kit—no base/elite split. Click a class to open its full guide.
Axiom
Frontline controller that pins space, bends force, and anchors fights.
Melee
Tank
Control
Resources: Speed 220 / Attack speed 1800 / Soul 120
Strengths
- High control and mitigation
- Excellent choke/room holding
- Great team anchor
Weaknesses
- Needs team follow-up for damage
- Vulnerable if isolated or kited
Core Spells
- axi pulse
- axi sweep
- axi break
- axi anchor
- axi claim
- axi vector pin
- axi rally
Fluxborn
High-risk caster that weaponizes instability for burst and mobility.
Magic
Burst
Skirmisher
Resources: Speed 235 / Attack speed 1700 / Soul 110
Strengths
- Explosive burst windows
- Flexible range options
- Great at chaotic skirmishes
Weaknesses
- Punished if burst whiffs
- Resource hungry and cooldown reliant
Core Spells
- flux lash
- flux fractal
- flux bloom
- flux core
- flux hazard
- flux skitter
- flux feast
Verdant
Sustain-focused support that binds terrain and allies, grinding fights through healing and control.
Healing
Support
Control
Resources: Speed 215 / Attack speed 1850 / Soul 130
Strengths
- Excellent sustain and regen
- Strong crowd control over time
- Great team stability
Weaknesses
- Lower burst finish
- Vulnerable if focused without peel
Core Spells
- verd lash
- verd pressure
- verd siphon
- verd moss
- verd canopy
- verd weave
- verd burrow
Null
Disruptor that attacks systems—shutting channels, stripping buffs, and draining resources.
Magic
Control
Disruption
Resources: Speed 230 / Attack speed 1900 / Soul 140
Strengths
- High disruption and debuffing
- Great anti-caster tools
- Good ranged control pressure
Weaknesses
- Lower raw sustain
- Needs uptime on debuffs to matter
Core Spells
- null needle
- null break
- null seal
- null slip
- null leech
- null cut
- null ghost